Our team and skillsets

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Callum Conning

Callum  is comfortable in the 3D modelling aspect of game design with 4 years experience in 3D software such as Solidworks, Cinema 4D, and Maya. He is also comfortable in the UV'ing and Texture creation process for the models he creates. Callum also likes everyone to be on the same page and will push for each member to contribute evenly and express any ideas they may have.

Dylan Delehedy

Dylan likes to create concept art using Photoshop and the different techniques available to photobash, draw, and edit images in order to create a nice concept piece image which gets his ideas across clearly. When not creating concept art Dylan also feels like he can contribute to the 3D modelling process if required. Working alongside Tom he will aim to add to the story of the game as the original pitcher of the idea.

Tom Magee

Tom is interested in building up the concept world by generating story ideas and lore surrounding the world and the characters that inhabit it. With his ideas he can create moodboards and his own concept ideas to feed to the team and help create an interesting design on which everyone can contribute. Tom will be working closely alongside Dylan to ensure the concept art covers each aspect of the game bouncing ideas off of eachother and sharing concept art to refine a final piece.

Daniel Mckibbin

Daniel has worked in the creative industry as a freelance graphic designer for the past 4 years now. He is advanced in Photoshop but always strives to learn more and better himself. In the last 2 years he has shown great promise in 3D Modelling shown by being entered into national competitions. Due to his experience in Photoshop he likes to focus mostly on texture creation but also does plenty of work in Maya and UDK. He aims to learn more about game engines in the hope to add programming to his list of talents. Daniel is in complete control of the design of the blog and will also be proofing the blog to make sure all of the posts for the groups work is ready to be published.

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